Thursday, October 16, 2014

rotomangler:

onlylolgifs:

Computer simulations that teach themselves to walk.

Awesome

Monday, September 1, 2014

feriowind:

brainbubblegum:

imageimageimageimageimageimage

I wasn’t able to draw at the time the Pacific Rim sequel was announced, so to compensate, I animated all the drift compatibles dancing horribly in celebration of the upcOMING ANIMATED SERIES 8V

OH MY GOD THIS IS PURE GOLD I LOVE THIS SO MUCH

Saturday, August 23, 2014

sneakyfeets:

chapmen:

literally wtf the fuck

I DON’T USE THE WORD WIZARD LIGHTLY BUT

Monday, August 18, 2014

(Source: generic-art)

Monday, July 14, 2014

Nausicaä of the valley of the wind - 1984-
風の谷のナウシカ

(Source: shike5)

Saturday, July 5, 2014
Thursday, July 3, 2014

(Source: m0od)

Thursday, June 12, 2014

kaniehtiio:

deadsmondmiles:

mythicgamerx:

deadsmondmiles:

thanks to this shit storm im composing a letter to ubisoft instead of doing my homework so i can pass english

I’m going to get hate for this but I need to speak my mind. I have personally done work on game programming and it is easier to animate a male character as opposed to a female character. Why? Because the body structure is different! Females look different from males. They move different, they act different. Besides, even if it was easier to animate females it still wouldn’t fit with the theme. The setting is during the French Revolution! One of the bloodiest time periods in history and women had almost no rights during this time period. I’m not trying to be sexist, I support gender equality, however if you want to get pissed at a great game company because the main character doesn’t have a pair of tits be my guest. I will be happily playing AC: Unity once I get a PS4.

you really wanna do this buddy??? you really want to???????

wouldn’t fit with the theme? do you even know a fucking thing about the french revolution? actually do you know anything about assassin’s creed because the whole fuckin point is fighting for freedom and i fail to see how playing as a woman would disprove that point. also do you know women’s history at all? women have always been on the forefronts of revolutions and social upheavals. ALWAYS. A L W A Y S. our history and our support and our SUCCESS has been erased time and time again but it’s still fucking there. time to read it, hun.

people are pissed because ubisoft has animated females. they have an entire game featuring a woman and every co-op so far has had multiple female characters. they know how to fucking do it. women aren’t some kind of magical unicorn creature with fifty legs. 

charlotte corday was executed by guillotine in 1793 for the assassination (WOMAN ASSASSIN RIGHT HERE) of jean paul marat. 

[READ MORE]

I love how the second commenter describes women as “moving different, acting different, having different bone structure.” Different from what? Women make up half the human population. They are not some weird, rare mutant version of men.

The “difference” between male and female bodies doesn’t make women HARDER TO ANIMATE. It’s just that after decades of ingrained misogyny in game design, animators and game designers have less practise at producing female characters. If you can design a goddamn troll or a dragon or a space alien, or animate the kind of superhuman physical feats achieved by the normal male characters in Assassin’s Creed, then you can work out how to animate a female body doing exactly the same shit the men are doing.

Actually, YOU OFTEN DON’T EVEN NEED TO WORK OUT NEW ANIMATION FOR FEMALE CHARACTERS. Here’s a quote from a lead developer on earlier Assassin’s Creed games, and Mass Effect:

"We made sure that their skeleton was identical so it could be shared across everything. I think maybe the female had shorter arms or something. We might have also replaced some animations like holding a gun or stuff, but otherwise they’re just shared across all the characters, all the different races.”

Yeah, sounds like way too much work.

Wednesday, April 23, 2014
alliartist:

I have wanted to make an animated illustration since, about, a million years ago. 
Hey, wow, this is my 7,777th post.
—
Done in Manga Studio 5 & Photoshop CS3
Took so many hours. 

alliartist:

I have wanted to make an animated illustration since, about, a million years ago. 

Hey, wow, this is my 7,777th post.

Done in Manga Studio 5 & Photoshop CS3

Took so many hours. 

Monday, April 21, 2014

teacupsandcyanide:

teacupsandcyanide:

this is about six minutes of excerpts of the movie Plan Bee

now I never thought I’d see something worse than Bee Movie but

the voice acting needs to be heard to be believed

this has gotten 102 notes so far and every single person who’s left tags or comments sounds distressed and confused and angry